
Google I/O 2024 — Save the Date
Senior Producer
High-visibility Google I/O 2024 interactive puzzle
Senior Producer · Creative Systems Operator
I work where production, product, creative, and technology overlap. Sometimes that means leading a team. Sometimes it means getting into the tools and figuring out how to make the thing work.
Google I/O · Chipotle 38.1M+ · NFL · PENN live portfolio
Proof
Some of the things I've helped ship, operate, build, and keep alive.
In numbers
20+
Years across production and product
38.1M+
Visits on Chipotle Burrito Builder
$18M
Annual live-game portfolio revenue
Millions
Downloads across shipped titles
10
Named brands and studios
How it happens
How the work actually happens, from the first conversation to what we do after launch.
01
Before tickets, estimates, or tools, I want to understand the thing we're actually trying to make and why someone should care about it.
02
What's unknown? What's expensive? What are we assuming? What could turn into a problem six weeks from now?
03
People, frameworks, tools, references, old projects, weird CodePens. I like the hunt for the combination that makes an idea possible.
04
If something might not work, I'd rather find out with a prototype than after a month of meetings.
05
Design, engineering, art, QA, stakeholders. Production works when everyone understands what we're making, what's changing, and what needs to happen next.
06
Launch isn't the end. Watch what happens, fix what hurts, polish what matters, and make the next version better.
Track record
I started in QA in 2005. Since then I've worked across mobile games, live products, branded worlds, web experiences, commerce, and the systems behind all of them.
2020 — Present
PixelWidget
The place I build my own products, help other ideas get unstuck, and keep learning by making things.
Nov 2023 — Mar 2024
Left Field Labs
Senior Producer on Google I/O 2024 Save the Date, leading day to day production across design, engineering, art, QA, client feedback, and launch.
R&D
This is where the unfinished stuff lives. Games, tools, experiments, systems, and whatever I'm currently trying to figure out.
Senior Producer · Builder-operator
I started in QA and moved into production because I wanted to understand why some bugs never got fixed.
Start with wonder. Finish with systems. PixelWidget is the studio home for that work.
Contact
Bring the napkin idea. I'll meet you at the stuck part.